Clan SoT

Witamy na oficjalnej stronie Clanu SoT {SotDRP}


#1 2010-01-17 22:22:02

Davins

Szaman

Zarejestrowany: 2010-01-17
Posty: 1
Punktów :   

Wszystkie komendy (angielski)

Niektóre mog± nie dzia³aæ, 5 lat temu robi³em t± listê. ;*


New Commands
'terrainon = turns all terrain changing commands on
'terrainoff = turns all terrain changing commands off

terrain # (integer between 1-7) (Tile name)

Current available tiles:

dirt
roughdirt
tile
sand
grass
cobble
crop

'raise = Raises the terrain under the spawner
'lower = Lowers the terrain under the spawner.
Commands List:



.<text> = talk in the correct talking area using OOC (out of character). You should turn your chat to observers and use this to communicate.

setname <-, =, +, _, [, ], (, ), &, #, $, %, >, < OR ^> <name> AND <-, =, +, _, [, ], (, ), &, #, $, %, >, < OR ^> = talk using an entered name.

remove = remove selected units permanently.

kill = kill selected units, does not remove heroes and leaves corpses.

thunder kill = same as kill but with lightning.

explode = causes units to explode.

remove me = remove all your units.

spawn <1-12> <unit name with no spaces OR custom_<4 letter unit code>> = create 1-12 of  the unit at your spawner.

mnstr <1-12> <unit name with no spaces OR custom_<4 letter unit code>> = create 1-12 of  the unit at your spawner for a hostile team.

‘colors <color> = set the color that spawned units will be.

\<text> = talk using selected unit’s names.

color <color> = sets color of selected units.

tint <<red%><blue%><green%><alpha%>> = sets the tint statistics of a unit (its color).

‘<abilityname> = add the named ability to selected units.

@<abilityname> = remove the named ability from selected units.
sfx <2 digit code><placement code> = attach an animation or object to selected units on a particular area of their bodies. Placementcodes = [1] = overhead, [2] = head, [3] = chest, [4] = origin, [5] = left hand, [6] = right hand, [7] = left foot, [8] = right foot, [9] = weapon.

remove sfx = removes the last placed sfx from a unit.

bl = opens a banning list. (ADMIN)

timout <color> = suspends the players program. (ADMIN)

timeback <color> = releases player from timeout. (ADMIN)

remove <color> = removes all units for the named color. (ADMIN)

unally <color OR all> = makes you able to attack the player conventionally.

ally <color OR all> = makes you allied with color.

grant vision = allow all to see what you see.

deny vision = deny all to see what you see.

seeall = shows everyone the whole map.

seeall off = removes vision of whole map.

‘log <playernumber> = logs a players commands for all to see. (ADMIN)

@log = removes ‘log. (ADMIN)

‘logall = logs all commands for all to see. (ADMIN)

@logall = removes ‘logall. (ADMIN)

‘header <text> = displays text in the center of your screen, as an object on the map for a preset time.

enable header = allows header. (ADMIN)

disable header = disallows header. (ADMIN)
enable hero = enables hero text. Unfortunately hero text is ‘believed’ to create a certain selection bug. (ADMIN)

disable hero = disables hero text. (ADMIN)

‘action <text> = this allows you to talk with text above selected units. May only work with hero text enabled.

setstat on = allows the use of setstat commands. (ADMIN)

setstat off = disallows the use of setstat commands.

set<str, agi OR int> <number> = sets the requested attribute to the requested number.

max<str, agi OR int> <number> = sets the maximum value of the number to be set to in setstat commands. (ADMIN)

‘clone = creates copies of selected units (as in the default unit).

play <attack, dead, channel, ready, spell, birth, victory, decay, dissipate, morph, spell slam, walk, spell third> = plays the animation for units selected.

play < attack, dead, channel, ready, spell, birth, victory, decay, dissipate, morph, spell slam, walk, spell third> loop = plays the animation for units selected until they are ordered otherwise.

play dead all = causes all units to play dead.

size <number> = makes selected units become the entered size.

speed <number> = sets the selected units move speeds to the number.

fly <number> = sets the distance off the ground for selected flying units.

‘nc = disables contact for units, they can walk through anything.

‘cn = enables contact for units.

‘level <number> = sets the maximum level. (ADMIN)
level <number> = sets selected heroes to the level.

give <color, me , hostile(c), neutral(c), rescuable(c)> = give selected units/group of units to selected control.

‘cd = reset cooldowns for units selected.

‘pause = pause selected units.

‘unpause = unpause selected units.

‘<harvester, arrow, transport, invulnerable, hero, devour, waygate> = gives unit selected special ability (@ to remove).

dood <2 symbol code> = make doodad builder build selected units.

‘csave<1 TO 4> <<red%><blue%><green%><alpha%>> = saves tint so that it can be loaded added easily.

stint<number> = sets units to saved tint of that number (1 to 4). You can also add this between number and unitname in a spawn or monster command to spawn tinted units.

weather on = turns weather commands on for all players. (ADMIN)

weather off = turns weather commands off for all players. (ADMIN)

aweather <weathercode> = changes whole map to have this weather.

setpoint 1 AND setpoint 2 = sets a rectangular area between the two points that you had your spawner at apon entering these commands.

weather <weathercode> = sets the rectangles weather.

deleteweather all = deletes all weather.

deleteweather <number> = deletes the numbered weather (max 9 different weathers).

aweather none = stops aweather command.

removeweather all <color> = removes weathers spawned by a color.

removeweather all players = removes all weather.

list <race><m, c OR n><u, h OR b> = lists spawn codes for a race. (m/c/n) = melee/campaign/neutral, (u/h/b) = unit/hero/building. Basic races = humans, orcs, undead, nightelfs, naga, trolls, ogres, demons, spiders, draenei, furbolgs, critters, facelessones, animals, creeps, gnolls.

spawn? = gives the spawn code of a selected unit.

name <name> = sets selected units to have the name (not physically).

;<text> = speaks using the given names of units, after the name command.

‘npc <name> AND ‘npc <text> = sets a unit to say the line apon someone right clicking it. Only works with hero text on.

‘buff = removes spell effects from units.
‘fs = makes units face your spawner (use on buildings).

item <itemname> = spawns an item. Don’t use spaces in item name.

door <size> <doorname><v, h, d1 OR d2> = spawn door with properties. v, h, ect are rotations. Doornames = elvengate, dungeongate, city(gate?), irongate, demongate.

sky <skyname> = sets sky texture.

set lever = sets a lever to be one when your spawer is above it.

set door = sets a door to be connected to the lever you set. After this is complete do not use open or close commands.

timer <seconds> <name> = spawns a timer.

pause timer = pauses the timer.

destroy timer = destroys the timer.

‘promote <color> = allows color to use admin commands. (ADMIN)

‘demote <color> = disallows color to use admin commands.  (ADMIN)

‘find <unitname> = finds a unit and tells where it is and who owns it.

‘flvl <min level to find> = finds heroes above level.

‘mp = spawns a magic pen.

dreammode <on/off> = sets dreammode.

blackmask <on/off> = sets blackmask.

whitemask <on/off> = sets whitemask.

hazeandfog <on/off> = sets haze and fog.

modes on = allows above modes. (ADMIN)

modes off = disallows above modes. (ADMIN)
fog <on/off> = sets fog.

zoom <number> = zooms camera to level.

‘dnd <on\off> = turns on/off DnD mode.  Only player one and DMs can use commands while this mode is active. (ADMIN)

‘dm color - Makes that player a DM. (ADMIN)

@dm color - Makes that player not a DM. (ADMIN)

give <color (receiver)> <color (giver)> = give a color another colors units. (ADMIN)

'fp on = first person (game saves will corrupt in this mode).

'tp on  = third person (game saves will corrupt in this mode).

'tp off = off TP.

'fp off = off FP.

remove tree = removes doodad or tree.

kill tree = kills doodad or tree.

reset tree = resets tree layer.

tree <letter><number> = spawn a tree - letter = tileset of tree 1st letter, number = a variation.

tree w<-, I, /, \> = spawn wall facing direction of symbol.

time lock = locks time progression on the warcraft clock.

time unlock = unlocks time progression on the warcraft clock.

‘hideoff = turns shadowmeld off for ALL your units.

‘hideon = gives shadowmeld to selected units.

sfix = purges selection bug.

give <hostile, neutral OR me> group = gives a large area (600) to hostile.

-s<speed> = set gamespeed, includes fastest and slowest. (ADMIN)

@allunit = removes abilities from all selected units.

addlife <num> = sets a units life to number.

addmana <num> = sets a units mana to number.

adddam <num> = add number to damage (or subtract).

addarm <num> = add number to units armor (or subtract).

max<listed statistic or attribute> <num> = sets the maximum a player can add to or set a statistic to. For life, dam, arm and mana this is only how much can be added at a time and the constant maximum is 4095. (ADMIN)

addstat on = allows players to add life, mana, dam, and arm. (ADMIN)

addstat off = disallows players to add life, mana, dam, and arm. (ADMIN)
abilup = levels up last ability learned by a unit. It seems that it doesn’t work for most custom abilities (they don’t have levels).

removeitems <color> = removes all items held by all units owned by a player of entered color. (ADMIN)

hostile <color> = makes a computer/player who has left controlled by the command user and hostile to all.

control <color> = makes a computer/player who has left controlled by the command user and have determinable allegiances. Build HRP embassies to determine these.

Custom Spawns:
A

E00T - Admiral Ent

o00Y - Ahnki Calling Tower

o00T - Ahnki Conjurer

o00W - Ahnki Great Hall

o00X - Ahnki House

o00P - Ahnki Peasant

o00S - Ahkni Rider

o00U - Ahnki Scourge

o00Z - Ahnki Tower

h02G - Ahnki Trinity

o00Q - Ahnki Zealot

H040 - Alchemistress

h03U - Altar of Seas

n009 - Ancient Spawn

n00A - Ancient Spawn

n00B - Ancient spawn

h03V - Aquadeck Barracks

n01E - Aquadeck Dock

h03P - Aquadeck Gunner

h030 - Aquadeck Probe

h03Q - Aquadeck Sage

H03Z - Arcane Warrior

U00H - Arch Banshee

U014 - Archimonde

H01C - Arch Priest

h01W - Armor

H034 - Askari

B

U00E - Baalrog

e00V - Ballista

H02T - Bandit Captain

H03Y - Bandit Lord

h023 - Barrel

H00W - Bartender

N00S - Bear Form (Druid of Nature)

O01D - Blizzard Warlock

h03R - blue Mage

o001 - Boat Yard Builder

h010 - Bookshelf

n00J - Bookshelf

h037 - Boom

o00J - Builder of Many Things

C

h01A - Camp Fire

H020 - Captain

o00G - Carpenter

u00R - Carrion Fury

o01L - Catapult

H02B - Cavalier

e00Q - Celestial Druid

e00R - Celestial Guard

e00S - Celestial Sniper

u00Y - Celestial Spirit

u00W - Celestial Star Warrior

h02p - Chief Rifleman

H02V - Child

o00F - City Builder

o009 - City Builder

U00T - Cktar Emgrantus

o00O - Cktar Fire Carapace

o00V - Cktar Dominion

o00L - Cktar Drone

o0011 - Cktar Hive

o00M - Cktar Shock Infantry

o00R - Cktar Zealot

n00Y - Chair

H02P - Chief Rifleman

h02L - Church

H01E - Commoner

e004 - Corrupted Wisp

n004 - Corrupt Soul

u00Z - Crystal of Life



D

h03C - Dark Priest

U00I - Dark Rider

h02I - Defender of the Light

e005 - Demon

O018 - Desert Barbarian

n007 - Docks

h04D - Doodad Builder

U00N - Doom Prophet

H02N - Dragoon

E008 - Dragon (Flight level 1)

O01 - Dragon Guardian

o01B - Dragon Roost

o01A - Dragon Spawn

n006 - Dragonspawn Apprentice

n002 - Dragonspawn Meddler

e006 - Dragon Totem

n00F - Dragon Turtle

h03G - Drake Hatchery

h03F - Drake Rune

H03M - Dream Magician

E00M - Dream Magician (Dream Form)

E00F - Druid

E00P - Druid Master

N00T - Druid of Nature

e003 - Druid of the winds (Bird Form) (Stormcrow Form)

E00N - Druid Summoner (Without Stag)

E00U - Dryad

h02H - Dwarf Gold Cart

o01m - Dwarven Axeman
E

E00O - Efur (Shaman)

h03D - Elite Guard

h03S - Elven Horseman

o002 - Extra Special Buildings Builder

E00E - Ewar (Faerie Dragon Queen)



F

U00C - Faceless Ancient

e00B - Faer

e00A - Faerant

H02R - Faer Admiral

n00W - Faer Battleship

n00X - Faer Fighter

E00I - Faer Mother

e00C - Farmland

O01J - Felguard Commander

u001 - Ferenzic Doctor

H031 - Feumort

n00P - Fire Guardian

h03X - Fire pit of Skulls

n00I - Flag

n00O - Flag

n00H - Flag

h012 - Flowers

n014 - Flood

u00X - Fly

h04G - Flying target

E00K - Forest Guardian

e00D - Forest Monolith

h00Z - Fountain

H02D - Footman Captain



G

H035 - Gens

n00Z - Glowing Eye

u005 - Gnoll Pathfinder

h02C - Goblin Blaster

O01N - Goblin Trio

O01N - Goblin Trio

U00J - Golden Nerubian

O00E - Grunt Batle Chief

O014 - Grunt Captain

o00K - Guild Master

h04J - Gyrocopter



H

O019 - Headhunter

o00H - High Elf Architect

o00A - High Elf Builder

O015 - Hive Imperius

U011 - Holy Knight

o000 - House Accessory Builder



I

O013 - Infernal Captain



J-none



K

H042 - Knight in Training

H036 - Knight Captain

O01H - Kodo Master

H03I - Kylinx Lord

U00K - Kylinx Warrior



L

h01T - Level

n00L - Light

H03B - Liolleon

u00V - Locust

H030 - Lord

E009 - Lost Being

n015 - Luxory Well
M

n00N - Magic

H02S - Magi Knight

o001 - Mason

N008 - Master of The Unholy Fire

H01D - Mercenary

n00R - Mercenary Camp

N01F - Murloc Spell Caster

h04L - Metal-Target

n01D - Meteorite Fiend

h03N - Militia

U000 - Molten Infernal

H04N - Mountain King

O00B - Mutant Assassin



N

O01F - Naga Blademistress

H03L - Naga Sea Witch

U012 - Necromancer Master

o003 - Night elf Fishing Village Builder

H02Z - Nomad Wizard



O

U00O - Obsidian Gargoyle

U00P - Obsidian Gargoyle (SF)

O017 - Orc Conjurer

H01O - Orcish Crossbowman

O012 - Ogre Lord



P

U013 - Paladin Horserider

h04E - Priest

h03E - Pirate

H03K - Pirate Captain

o01E - Pirate Ship
u002 - Pitlord

n00M - Plant

n013 - Port

h022 - Props Manager

H02U - Psychic Chancellor



Q-none



R

h01L - Rainstorm

H033 - Red Mage

h03T - Reef Hideout

h00V - Refrigerator

E00H - Riene Dryad

E00J - Rift Druid

H02W - Rock Golem

H03A - Rogue

H039 - Rogue

O01G - Royal Guard Captian

n01G - Rug (Large)

n010 - Rug (Large)



S

O00B - Samurai

H083 - Santa

H02X - Sasquatch Chief

H038 - Satyr Piach

n00G - sea Drake

H041 - Sea Mage

E00L - Sensi

u004 - servant of the fire

h04C - Set Doodad

n00E - Shadow Dragon (level 3)

H043 - Shandris

E00G - Shadow Wizard

O006 - Shaman Magic Master

E001 - Shiaris

h04H - Siege Engine

U00D - Skeleton Captain

U01O - Skeletal Dementor

n00Q - Sleep

n000 - Snowy Owl

u00S - Soul Dealer

n00D - Soul Dragon (level 2)

u00B - Soul Hut

n005 - soul Keeper

u006 - soul Stealer

h000 - spawner (Custom - CAPS ON C)

h02J - Spirit

n00C - Spirit Dragon (level 1)

h01R - Spirit of Intelligence

h01s - Spirit of Power

N00U - Staff Fighter

h04F - Sorceress

h02F - Suspended Cage

T

n012 - Table

h00Y - Table

h01Y - Target

O01I - Tauren Warrior

o007 - Tents Builder

o008 - Tents Builder 2

O005 - Thunder Mage

U00M - Tidal Dragon

U00Q - Tidal Dragon (Submerged)

E002 - Tharikifa

n001 - Thief

h024 - TNT

H032 - Todrank

E007 - Tojara (Transformed)

h011 - Torch

H02Y - Trader

n00K - Treasure

o00D - Trebuchet

U00U - Turaka'thi Archmage

u00A - Turaka'thi Female

u008 - Turaka'thi Female (In flight)

h03H - Turaka'thi Hall

u009 - Turaka'thi Male

h03K - Turaka'thie Spirit Golem



U

U00L - Uber Ghoul



V

O00C - Vampire

u003 - Vampire

N00V - Vampiress

h035 - Villager hero



W

h00X - Waiter

h041 - Water

E000 - Warden Apprentice

h02M - Well

U00F - Vieille Summoner

h02K - Windmill

U00G - Wind Serpent

u007 - Witch

O01k - Witch Doctor

H02Q - Wolf

n011 - Wood Bench Straight



X-none



Y

n003 - Yuan-ti


SFXs


01 DevotionAura.mdx
02 DivineShieldTarget.mdx
03 SlowTarget.mdx
04 BarkSkinTarget.mdx
05 EntanglingRootsTarget.mdx
06 FaerieFireTarget.mdx
07 MoonWellCasterArt.mdx
08 RejuvenationTarget.mdx
09 MoonWellCasterArt.mdx
10 StarfallCaster.mdx

11 ThornsAura.mdx
12 TargetArtLumber.mdx
13 Berserkertarget.mdx
14 BloodLustTarget.mdx
15 CommandAura.mdx
16 ensnareTarget.mdx
17 LightningShieldTarget.mdx
18 PurgeBuffTarget.mdx
19 SpikeBarrier.mdx
20 AntiMagicShell.mdx

21 CurseTarget.mdx
22 CrippleTarget.mdx
23 FrostArmorTarget.mdx
24 PlagueCloudCaster.mdx
25 UnholyAura.mdx
26 VampiricAura.mdx
27 WebTarget.mdx
28 BlackKeeperMissile.mdx
29 Banditmissile.mdx
30 BansheeMissile.mdx

31 BristleBackMissile.mdx
32 CatapultMissile.mdx
33 CryptFiendMissile.mdx
34 ColdArrowMissile.mdx
35 DruidoftheTalonMissile.mdx
36 Dryadmissile.mdx
37 FarseerMissile.mdx
38 FireBallMissile.mdx
39 FlamingArrowMissile.mdx
40 GargoyleMissile.mdx

41 GryphonRiderMissile.mdx
42 HarpyMissile.mdx
43 huntermissile.mdx
44 KeeperGroveMissile.mdx
45 LichMissile.mdx
46 NecromancerMissile.mdx
47 SearingArrowMissile.mdx
48 WaterElementalMissile.mdx
49 CircleOfPower.mdx
50 FireTrapUp.mdx

51 FrostTrapUp.mdx
52 PottedPlant.mdx
53 CrystalLamp.mdx
54 CrystalShield.mdx
55 LanternPost.mdx
56 MagicRunes0.mdx
57 MagicRunes1.mdx
58 MagicRunes2.mdx
59 City_ColumnSingle.mdx
60 MineCart.mdx

61 Corn.mdx
62 wheat.mdx
63 ArcheryRange.mdx
64 HeadOnSpear0.mdx
65 TorchHumanOmni.mdx
66 Shoreline0.mdx
67 Waterfall.mdx
68 GreenDragon.mdx
69 Harpy.mdx
70 RedDragon.mdx

71 Tichondrius.mdx
72 Shade.mdx
73 StormBoltMissile.mdx
74 Brazier.mdx
75 UndeadLargeBuildingFire0.mdx
76 SmallBuildingFire0.mdx
77 OrcBloodGrunt.mdx
78 GoblinLandMine.mdl
79 LillyPad.mdx
80 Hippogryph.mdx

81 cape.mdx
82 TrollBurrow.mdx
83 huntermissile.mdx
84 FreezingBreath.mdx
85 FlameStrike1.mdx
86 ImpaleMissTarget.mdx
87 ManaDrainCaster.mdx
88 ManaDrainTarget.mdx
89 ElfLargeBuildingFire1.mdx

90 LargeBuildingFire
91 Footman.mdx
92 Rifleman.mdx
93 HighElvenArcher.mdx
94 Cloud.mdx
95 grunt.mdx
96 RidlerlessWyvern.mdx
97 Glyph.mdx
98 ExclaimationMark.mdx
99 QuestionMark.mdx
SoNgO-Daniel.:

Doodads

Barricade
BA

Dungeon Spikes
DS

Bed (Forward)
B^

Bed (Left)
B<

Bed (Right)
B>

Bed (Reverse)
BV

Big Rune
LR

Blue Rune
RB

Bush
BU

Fire
FI

Flowers
FW

Grave Stone
GS

Green Rune
RG

Ice Crystal
IC

Lightning Bolt
LB

Magic Rune
MR

Mine Cart
MC

Magic Lantern
ML

Egg Sack
EG

Lever
LE

Crates
C8

Throne
KT

Orange Rune
RO

Pink Rune
RP

Purple Rune
RU

Red Rune
RR

Scorched Remains
RS

Rowboat
BT

Skull Pit
SP

Teal Rune
RT

Vines
VI

Well
WE

White Rune
RW

Yellow Rune
RY

Fireflies
FF

Butterflies
BF


Trees


Wall Vertical
WI

Wall Diagonal+
W/

Wall Diagonal-
W\

Wall Horizontal
W-

Rock Chunks
Rock<0-5>


Items


amuletofrecall
amuletofspellshield
amuletofthewild
ancestralstaff
ancientfigurine
ancientjanggoofendurance
ankhofreincarnation
antimagicpotion
arcanescroll
arcaniteshield
assassinsblade
battlestandard
bladebanearmor
bloodfeathersheart
bloodkey
bookofthedead

clawsofattack+15
clockworkpenguin
crownofkings
crownofthedeathlord
daggerofescape
demonicfigure
drektharsspellbook
druidpouch
dustofappearance
emptyvial
enchantedgemstone
enchantedshield
enchantedvial
essenceofaszune

firehandgauntlets
flaregun
fluteofaccuracy
frostguard
frostwyrmskullshield
fullvial
gemfragment
gemoftrueseeing
gerard'slostledger
glovesofspellmastery
glyphofpurification
goblinlandmines
goblinnightscope
greaterreplenishmentpotion
greaterscrollofreplenishment
grimoireofsouls

healingwards
healthstone
heartofsearinox
heartofzaszune
helmofbattlethirst
hornofcenarius
hornoftheclouds
humanflag
iceshard
infernostone
ironwoodbranch
jadering
kegofale
kegofthunderwater
keyofthreemoons
killmaim

lesserreplenishmentpotion
lesserscrollofreplenishment
lionsring
magickeychain
manastone
maskofdeath
maulofstrength
mechanicalcritter
mindstaff
minorreplenishmentpotion
mogrin'sreport
monsterlure
mooncrystal
moonkey
moonstone

necklaceofspellimmunity
nightelfflag
notetojainaproudmoore
orbkiljaeden
orbofcorruption
orboffire
orboffrost
orboflightning
orbofslow
orbofsvenom
orcflag
partialkeyofthethreemoons
phatlewt
potionofdivinity
potionofgreaterhealing

potionofgreaterinvisibility
potionofgreatermana
potionofinvulnerability
potionofomnciscience
potionofrestoration
potionofspeed
reddrakeegg
replenishmentpotion
ringofprotection
ringofsuperiority
ringofthearchmagi
rodofnecromancy
ruinedgauntlets
rustyminingpick
sacredrelic
sacrificialskull

scepterofthesea
scrollofanimatedead
scrollofhealing
scrollofmana
scrollofrestoration
scrollofrsurrection
scrollofspeed
scrollofthebeast
scrolloftheunholylegion
scrolloftownportal
searingblade
sentrywards
serathil
shadoworb
shadoworbfragment
shamanclaws

shamanictotem
shieldofhonor
shieldofthedeathlord
shimmerglazeroast
shimmerweed
skeletalartifact
skullofguldan
skullshield
soul
soulgem
spellbook
spiderring
spidersilkbroach
spikedcollar
staffofnegation
staffofpreservation
staffofreanimation
staffofsanctuary
stonetoken
sturdywaraxe

talismanofthewild
thunderbloombulb
thunderlizarddiamond
thunderlizardegg
thunderphoenixegg
tomeofsacrifices
undeadflag
urnofkingterenas
voodoodoll
wandofillusion
wandoflightningshield
wandofnegation
wandofneutralization
wandofshadowsight
wandofstealingstealing
wandofthewind
wirtsleg

Weathers

lashenvalerain
hashenvalerain
dalaranshield
hdungeonbluefog
ldungeonbluefog
hdungeongreenfog
ldungeongreenfog
hdungeonredfog
ldungeonredfog
hdungeonwhitefog
ldungeonwhitefog
hlordaeronrain

llordaeronrain
northrendblizzard
hnorthrendsnow
lnorthrendsnow
houtlandwind
loutlandwind
raysoflight
raysofmoonlight
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#2 2010-01-18 08:48:54

Artek3_rpg

Wódz

Zarejestrowany: 2010-01-16
Posty: 11
Punktów :   

Re: Wszystkie komendy (angielski)

¼le xD Chodzi O Polskie t³umaczenie i Komenda

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#3 2011-12-20 10:02:36

fuoswr

Peon

Re: Wszystkie komendy (angielski)

Parecía todo visto para sentencia, con un filial que nueva camisa del real Madrid  empezaba a rodar y el Girona noqueado. Pero se equivocó el Bar?a si le daba por muerto. La reacción gerundense la abanderó Benja, que tras robarle la cartera a Sergi Gómez, batió a Oier por la sotana (2-1, m.58).Ante los continuos zarpazos visitantes, Eusebio reaccionó y puso sobre el tablero a los amenazantes Tello y camisetas real madrid 2012  Rafinha, últimos debutantes con el primer equipo. Pero no se amedrentó su rival, que empató en las botas de Corominas (2-2, m.78), tras un disparo de un Nieto que parecía estar en fuera de juego.Descontrolado ya el partido en sus últimos compases equipación real Madrid , Soriano estrelló un disparo en el travesa?o, Jandro marró un mano a mano con Oier y Tello hizo lo mismo ante Santamaría. Una frenética traca final que culminó un derbi memorable, no apto para hipertensos.Corrales: "Lo daré todo para seguir de titular"AmpliarEl futbolista sevillano de la Unión Deportiva Las Palmas Enrique Corrales ha recordado que el Xerez Deportivo vendrá

#4 2012-05-30 03:49:04

ewncxi

Peon

Re: Wszystkie komendy (angielski)

1.0pt;mso-ansi-language:EN-US;mso-fareast-language:ZH-CN;mso-bidi-language:

AR-SA">Replicas Camisetas de futbol, pastel de arriba cuenta y admisión  Camiseta de la selección de Paraguay a reducir sus costos y la acción que un abundante recurso más abundante en las camisetas de buen afecto superior, camisetas de futbol, "MS Gothic"">??tacos y más abundantes! 3. Diseño ellos yourself.Remarkably es accesible para venta camiseta Barcelona  hacerlo usted mismo, al margen conseguir una autoridad de algunas camisetas que son evidentes y de cualquier rubor y aceptar los toldos impresos con  Camiseta del Inter de Milán su agregación adoptado o logotipo.12.0pt;font-family:"Times New Roman";mso-fareast-font-family:;mso-font-kerning:

#5 2012-07-10 04:56:11

er

Peon

Re: Wszystkie komendy (angielski)

 1 pièce / 5 looks : la petit robe de marié pas cher  robe noire pour un mariage

Et à toutes celles qui précisent de ne pas venir en noir  boutique de mariage le jour J, je leur répondrais : "Et pourquoi ?". Alors que tous ces messieurs seront, classiques, de robes de mariage pas cher  noir vêtus, en complet trois pièces. L'égalité (mode) pour tous !

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